Character Creation

Player characters must be between 15 and 25 years old. A player character may have been born and raised in shadow, but must have lived in Amber for the last five years. No loners, no misanthropes (that means you, Jason...). Player character will start out with no major powers: no Pattern, no Trump. Magic will be discussed on a case by case basis.

It's hard to run an epic game without epic characters. Characters with grand dreams, deep feelings, or tragic flaws. Characters who have high (or low) ideals, and strong hates and desires. Characters who sometimes hide a deeper nature under masks of dark or light.

I like characters with initiative, even if 'initiative' translates into totally derailing my plot. Really. It just forces me to be even more inventive. I like characters who enjoy interaction with others (players or npcs), who are not just going to hole up in their tower and ponder ways to take over the world. In short, I like characters who have character.

All player characters will start out with 80 base points to create their characters. Detailed rules for character creation are here.


Starting characters can choose from the following powers. They will not have access to Trump or Pattern. Sorcery will be handled on a case-by-case basis.

  • Pattern
  • Trump
  • Shapeshifting (25 points)
  • Demonology (15 points)
  • Hedge magic (10 points)
  • Summoning (15 points)
  • Extras
  • Log (10 pts)
  • Diaries (5/10 pts)
  • Character webpage (5 pts)
  • Background (5 pts)
  • good stuff
  • Good Luck
  • Danger sense
  • Artifact
  • bad stuff
  • Ill Luck
  • Dark Secret
  • Phobia
  • Physical Disabilty

  • Players NPCs Odds and Ends Chapters GMs page Quotes Rules Writings